"A grain of sand was once part of a mountain."
Summary:
wakened from a sealed, empty tomb, Quisandra travels the world to reclaim the lost treasures of her people, only to find out that she was the treasure all along!
She now makes up for lost time by immersing in different cultures, while protecting herself from those who would try to claim her!
Reference Sheet
General
Body Type:
Shortstack/Hourglass
Interests:
Travel
Dancing
Music
Description:
A small dragon made of clay bricks, sand, and glass. Their alternate form is composed of sand and crystal bones. They can switch out parts of their body to make it easier to wear clothes
Low energy individual who seems disinterested at the world around them but couldn't be happier. They're adverse to physical contact out of fear for other's safety as well as her own comfort.
Skills:
Dust Darts/Sediment Spears: Quisandra launchers a barrage of arrows from her knuckles/Quisandra launchers spears from her shoulders
Glass Guillotine/Tomb Torch: Quisandra swings a large blade from her chest/Quisandra spews a torrent of flame from her mouth
Earth Quash/Slip Sand: Quisandra rolls forward, turning into a large boulder/Quisandra dives forward, turning into a pile of quicksand
Time Sweep: Quisandra switches all of her traps, and warps time in area in front of her
Abilities:
Passive - Defense Mechanism: Quisandra must reload her traps each time she uses a skill, switching them to an alternate trap. Additionally, her skills activate automatically upon being struck and leftover parts of her body turn into spike traps.
Talents:
Keeping Rhythm/Beat
Disarming Traps
Total Recall
Details Overlooked:
There are holes at the bottom of her pottery legs
The back of her head forms a sort of bowl shape
Her eye socket is in shape of a rectangle with a line down the middle
Body
Personality
Personality Type:
Low Energy
Speaking Style:
Mono-toned
Prejudices:
People who get to close
Sense of Humor:
Knock-knock jokes
Philosophy:
Take as long as you need to
Preferred Clothing:
Cloaks/Ponchos, Dresses
Admirable Traits:
Reliable, keeps their promises
A leader who fights alongside her peers
Patient, thinks about the long term
Humble, doesn't think too highly of herself
Negative Traits:
No sense of urgency, completely reactive
Avoids physical contact whenever they can
Easily startled
Worries about overstepping her boundaries
Quirks/Eccentricities:
Needs to turn their head to the side to see things in their default form
Special Items:
Any souvenirs she acquires
Bad Habits:
Tends to mutter when speaking
Underestimates own strength
Assumes the worst in people
Pet Peeves:
People who try to get her attention by putting their hand on her shoulders or giving her a tap
Lifestyle
Diet:
Bricks, Rocks, Glass
Favorite Colors:
Saturated colors on desaturated colors
Favorite Places:
Culturally vibrant locations, Ruins
Home Life:
Travels around to maintain and create diplomacies with modern day countries. Basks in the sun when in her home country. Gives suggestions when her people come to her for advice.
Friends:
Amoria
Revenancy
Weaver
RPG
Armor Class:
Cloth, Plated
Equipment:
Glass Ammunition
Custom